Match Tiebreaker Types

Tie Breaker Option 1

 * Name of Matchup: Classic
 * Map: Cathedral
 * Walls: NSW
 * Maximum level count: 240
 * Starting point: Own Shrine Pillars
 * Class limitation: None
 * Map limitations: None
 * Rules of gameplay: Standard NSW Match. Start in Pillar. No Biasing until 55. 3rd Shrine Starts Down.

Tie Breaker Option 2

 * Name of Matchup: Church of Death
 * Map: Town of Sirama
 * Walls: NSW
 * Maximum level count: 240 (300 by consent)
 * Starting point: Cpool
 * Class limitation: None
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Map limitations: You may not leave the Cpool area, any player leaving the church takes no further part in the match. If they attempt to interfere with the match after this, a forfeit is awarded.
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Rules of gameplay: A single projectile from neutral party will signify the start of the match, which is anything goes. No pools may be biased before the start. Teams start on opposite rafters of the cpool area.

<h3 style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman"">Tie Breaker Option 3 


 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Name of Matchup: Kill the King
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Map: Cathedral of Light
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Walls: No Walls
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Maximum level count: 240 (300 by consent)
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Starting point: Home team starts on the green shrine side of the top catwalk in cpool area, away team starts on library side of top catwalk in cpool area.
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Class limitation: Maximum 3 per Class per Team
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Map limitations: No color limits. Teams have to stay in cpool area. No shrine areas, no library, no courtyard by blue, no blue backway, no green backway.
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Rules of gameplay: All shrines are killed before match starts. Only cpool can be biased, all other pools remain unbiased. Both teams select who the king is on the opposite team. The first team to kill the other team's king wins.

<h3 style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman"">Tie Breaker Option 4


 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Name of Matchup: Classic
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Map: Thunder Keep
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Walls: SW
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Maximum level count: 240 (300 by consent)
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Starting point: Enemy Shrine Pillars
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Class limitation: None
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Map limitations: Teams must remain on same color as in previous match
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Rules of gameplay: 10 minute minimum break after the Guild Match (longer by agreement). Ability to play different roster in tie breaker. All shrines start down, and each team starts in enemy shrine pillars. Continuous play until a winner is determined. Rock and roll.

<h3 style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman"">Tie Breaker Option 5 


 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Name of Matchup: Kill the King DM
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Map: Town of Sirama
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Walls: No Walls of Any Kind
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Maximum level count: 240 (300 by consent)
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Starting point: Own Shrine Area.
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Class limitation: Maximum 3 Clerics per Team
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Map limitations: None
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Rules of gameplay: All shrines are killed before match starts. Both teams select their own king. The first team to kill the other team's king wins. No Rezzing whatsoever

<h3 style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman"">Tie Breaker Option 6


 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Name of Matchup: DM
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Map: Halls of Larou
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Walls: NSW
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Maximum level count:
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Starting point: Own Shrine Pool
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Class limitation: 3 Per Class Per Team
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Map limitations:
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Rules of gameplay: Whoever has most people alive at the end of the match wins

<span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman"">Tie Breaker Option 7

 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Name of Matchup: Get bent ment
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Map: Cath
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Walls: NSW
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Maximum level count: 8
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Starting point: Cpool
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Class limitation: Level 1 ments only
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Map limitations: None
 * <span style="font-size:12.0pt;font-family:"Times New Roman","serif";mso-fareast-font-family:     "Times New Roman"">Rules of gameplay: Each member makes a level 1 ment and we duel it out!! The fights are limited to cpool area. Each team will gather on rafters by red entrances while the first two start dueling. One starts back by elevator wall and the other starts by steps up to red/blue. Upon death the next player in line jumps down to fight the presumably hurt opponent. Play until everyone on one team is dead. No tapping.